Super Smash Bros. Melee 64

Before you ask, no. This doesn’t have anything to do with Smash Bros Remix. This is a completely different mod for a completely different system. Super Smash Bros Melee 64 is a mod of SSB Melee on the Gamecube that makes the whole game look and feel more like it was released five years earlier on the Nintendo 64.

https://www.youtube.com/watch?v=TCUUugGMQS4

The mod can be obtained here and you can visit the developer’s website here.

To apply the patch, take your SSBM ISO file, and rapply the patch using the xDelta patcher.

What’s ‘new’ in Super Smash Bros. Melee 64?

Super Smash Bros. Melee 64 is sort of a ‘demake’ of itself if that makes any sense. It modifies the Melee game to be more retro, in the style of the Nintendo 64.

Characters

All the characters from SSBM are still there, plus a few new ones that are clones of other characters:

  • Daisy
  • Black Falcon
  • Ninten
  • Dark Link
  • Original Link
  • Sigurd
  • Leif

The SSBM characters even get their n64-style avatars:

Stages

There are also new stages that are all also low-poly versions of other stages, plus some new ones.

  • Princess Peach’s Castle (Super Mario 64)
  • Mushroom Kingdom (Super Mario Bros.)
  • Vista Hill (Super Mario RPG)
  • Jungle Hijinx (Donkey Kong Country)
  • Donkey Kong Arcade (Donkey Kong)
  • Hyrule Temple (Zelda II: The Adventure of Link)
  • Tal Tal Mountain (The Legend of Zelda: Link’s Awakening)
  • Shadow Temple (The Legend of Zelda: Ocarina of Time)
  • Crateria (Super Metroid)
  • Lower Norfair (Super Metroid)
  • Treasure Hunt (Yoshi’s Story)
  • Spring Breeze (Kirby Super Star)
  • Fountain of Dreams (Kirby’s Adventure)
  • Area 6 (Star Fox 64)
  • Pokémon Stadium (Pokémon Stadium)
  • Pokémon Pinball (Pokémon Pinball)
  • Onett (Earthbound)
  • Mute City (F-Zero X)
  • Ice Top (Ice Climber)
  • River Thracia (Fire Emblem: Thracia 776)
  • Fighting Course (Mach Rider)
  • Underworld (Kid Icarus)
  • City Highway (Joy Mech Fight)
  • Fairy World (Panel de Pon)
  • Megalopolis (Sim City)
  • The Town Whose Name Was Stolen (Satellaview BS-X)
  • Dolphin Park (Wave Race 64)
  • Contra Dam (GoldenEye 007)
  • Randnet (Nintendo 64DD)

Here are a few of my favourites:

Gameplay

The gameplay in Super Smash Bros. Melee 64 has two modes: Classic and Hybrid. Classic is the same as what you’d normally find in SSBM and Hybrid is a modified version based off of Hybrid 64, which changes SSBM’s gameplay to better reflect SSB’s intricacies.

I don’t really play any version of SSB competitively so I’m not really going to take advantage of things like Z-cancelling or stick hopping too often but it’s there if that’s your thing.

Conclusion

The mod is pretty cool, it’s good to see that even the GC modding community appreciates the Nintendo 64’s style. It is a little bit weird to see those low-poly characters moving as fast as they do melee-stlye though.

I’m not really into Gamecube modding, but I would definitely recommend that anyone who is to take a look at this. It looks like a whole lot of fun.

Articles across the web

Super Smash Bros. Melee 64 is a 'demake' on SSBM on the Gamecube where you can play as low-poly characters on new stges on a modified Melee engine.
Article published on N64 Squid

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