CGR reviews the Nintendo 64

Now, Classic Game Room (CGR) is one of my favourite review shows on the web. I really love the original show by Mark and CGR Undertow reviews by Derek and TJ are pretty good as well. I’ll probably be having a look at a whole bunch of their other videos, but for now let’s start by having a look at Classic Game Room’s review of the Nintendo 64 console.

Nintendo 64 Review by CGR


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[The whole video is narrated by Mark]

There it is, it’s the Nintendo 64; Nintendo’s 64-bid cartridge-based game console released in 1996. Which came in a variety of different colours, this one’s by far the most boring, and least interesting. Let’s spice it up a bit.

[Inserts 007 Goldeneye into the cartridge slot]

With the game that I’ve played the most on the N64, Goldeneye 007!
Because this is one of the best games ever made and the n64 made history with game console first-person shooter four player gameplay, yet I never owned an N64 until 2007. I borrowed my friends’ back in the day but why did I did not have an N64 you might ask? No real reason, I generally just bought game consoles from some other company but I always respected Goldeneye and more recently I’ve come to respect a lot of other games on the N64.

It did have an odd-looking controller, not one of my favorites the the memory card fits in down here instead of in the game console itself and unlike the PlayStation or the Sega Saturn you can plug four controllers right into the front of the N64. Something I always forget about you don’t even need a multi tap or any other device four player games right of the front the console just like the Sega Dreamcast.

While it was not the most attractive game console. The N64 is well-built and has a smart design. I like that the power supply, which is technically an external power supply, actually plugs into the unit itself so I’m sure there is a manufacturing reasons for that but you don’t have this giant plug like you get with your Sega Genesis.

It also uses the same AV cables as the Super Nintendo which is really convenient these days to swap cables between the two.

I should mention that my cables which I use for N64 and Super Nintendo output s-video as well as standard composite video and stereo audio not a whole lot of clutter back there. and because it is a cartridge-based game console there’s no optical laser to break like in the pile of broken Panasonic 3DOs that I have.

The N64 faced and weathered a lot of tough competition it was not the most fancy technologically advanced game console on the market like the Panasonic 3DO I have sitting here but on the other hand this doesn’t work – this does. So when you ready to¬† rock some Star Fox 64 on the N64 is there for you. And if for some reason you break your N64 there’s so many of them out there that you can just buy another one they’re really cheap these days. Great for collectors.

I’m like that there’s a wealth of Nintendo brand games that you can get for the N64. Some big titles like Zelda: Ocarina of Time and there’s also some cool quirky games like Robotron 64. The Nintendo 64 has a massive game library and many of these games are extremely affordable today. It’s fairly easy to take care of. It’s easy to clean because of its simple design and the game cartridges fit into the console very well. It’s actually one of the easiest game consoles to insert and take out game cartridges.

Many of the games came with these gigantic boxes like Star Fox 64. But this particular game came with a rumble pack which I have it’s kind of a beast of a rumble pack is look at that. It’s like it’s a space station. Some games would require you to have a memory expansion pack inserted into your and 64 some games like Perfect Dark for example.

Yes in so many ways the N64 was outdated when it was brand new but for the same reasons it was outdated then make it the superior collector’s item today. There’s just less to break on an N64.

Here’s the underside the N64. The control deck for some technical information and these giant feet which give it stability and that odd unique look. The era of the N64 and Sega Saturn in PlayStation¬† maybe that last time in history when game consoles were truly different because if you wanted to play Daytona USA you bought a Saturn if you want to play games like Fear Effect 2, you buought a PlayStation if you wanted to play Mario Kart 64 you bought an N64. Each game console did different things better than the other ones.They all had a different style.

The N64 has a very unique video style compared to its competitors and I generally find that many games run very smoothly on the N64 particularly racing games which can’t always be said for the Saturn or the PlayStation. A couple of the other features on the front of the N64 are a very simple power switch on and off and a reset button. That’s it, nothing else to get in the way nothing else to break.Simply insert a game cartridge turned on and rock. that’s the N64.

I should point out that both the N64 and the sake a Dreamcast were both discontinued in 2001 yet they both live on, new games are still being released for this thing and many of the N64’s best games are now available for download on the Virtual Console for the Wii so you don’t even need to have a working and 64 to play them but it sure would be cool if you did.

I sense a staring contest between these two come on which are you guys sold more than that and now nevermind. Who has Blast Processing? Oh neither that was the genesis.

I really love the way that Mark reviews things. It’s so laid-back and relaxed that you just want to lay back with a CGR beer or something. Anyway, on to the commentary.

CGR N64 review commentary

Okay I’m going to be honest with you for a bit here – I had a bit of trouble figuring out how to start this commentary – most of what Mark says in this review is accurate, but I will comment on a few of the things that he does talk about.

He mentions that the 3DO was more powerful than the N64. This is very very wrong. First of all, the two processors are on completely different leagues; the 3DO has a 32-bit process running at 12.2 MHz, while the N64 was 64-bit at 93.75 MHz. Not only that, but the difference is apparent when you play the games, the 3DO barely had any 3D games on it. The only thing that the 3DO had that trumped the N64 was that it used CD-ROMs rather than cartridges, which allowed it to play FMV games. But who cares, those are garbage for the most part.

He also mentions that the AC adapter is a huge box that connects to the back of the console. I personally really like this because it keeps your setup from having too many transformers lying around.

“the N64 was outdated when it was brand new but for the same reasons it was outdated then make it the superior collector’s item today” I suppose he’s referring to the cartridge versus CDs debate? Well, I wouldn’t say that carts are outdated, we’re still using them today for the 3DS. And yes, they are much better for retro collecting because they’re more durable, as he continues on to say.

There’s not much more to add, just be sure to watch the video for some good times and be sure to visit the Classic Game Room website to see all of their stuff.

Long live Lord Karnage!

Long live Lord Karnage!

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Mark from Classic Game Room reviews the Nintendo 64 Console. Not his favourite, but he certainly has some appreciation for it.
Article published on N64 Squid


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