02/05/2017:
The largest and most complete original homebrew game is truly worth having a look at. In this post we have a look at Dexanoid by Protest Design.
24/04/2017:
OMSK Pong is a Nintendo 64 Homebrew game developed by Omsk and published 04 June 1999 on dextrose.com. “Coding is more exiting than playing”. Let’s have a look.
10/04/2017:
In this guide we will learn about the spec file: what it does, its purpose, how it relates to the compilation process and how to make N64 ROMs efficiently.
03/04/2017:
Learn the ins and outs of how to work with Makefiles on the N64; from the basics of what a Makefile is to the specifics of writing them for use in the N64 compilation process.
27/03/2017:
Die Hard 64 – a game by Fox Interactive that has never seen the public eye before has been shown to exist and is generating plenty of interest.
20/03/2017:
There are many different formats that the N64 uses for loading texture colours. Let’s take a look at some of them like RGBA, YUV, Colour index and Intensity/alpha. This tutorial doesn’t have any code, but provides an understanding of how texels are formatted.
13/03/2017:
Learn how to add textures to 3D models on the N64, and use an exclusive tool to help you get your textures loaded.
21/02/2017:
A collector has found the Turok: Dinosaur Hunter source code in the Acclaim bankruptcy clearance and put it up for grabs to the highest bidder.
23/01/2017:
After dominating the arcade scene for a very long time, Midway should make its way to the Wii U Virtual Console. Let’s see which games should make the cut.
16/01/2017:
Fullstack developer Kevin Hugues made an AI to learn how to play Mario Kart 64 by using a TensorFlow machine intelligence. let’s have a look.