Bunbrush in Operation Friendship Repair
Bunbrush in Operation Friendship Repair is a homebrew game for the Nintendo 64 by Team Happy-Ferret where you play as a bunny collecting items to solve puzzles to eventually make your way back home. It was released on 02 Feb 2026 for the 2025 64brew Game Jam.
You can get the ROM from its download page by using the password summvmmybunny. You can also get it from Drive and read the source code on Github.
About Bunbrush in Operation Friendship Repair
This game is a point-and-click adventure game in the style of those PC adventure games from the 90’s. You point to move your character areound, pick up items, interact with the environment and talk to characters.
Bunbrush in Operation Friendship Repair follows that same formula. You play as the titular Bunbrush, who has to find his way back into his house after his key broke off in the keyhole. You collect items, use them in places and talk to a character.
Unlike those PC games, this one simplifies a lot of things. There is no “Look at”, “use”, “pick up” etc buttons; pointing and clicking does the correct action automatically. Similarly, the inventory is there for reference, and any item will be used in the correct place.


There are four areas you can visit:
- Bunbrush’s home (entrance)
- Bunbrush’s Home (path)
- Mr. Turtle’s Shop
- The Old School
There are only two items: A screwdriver and putty. There is also only one character, Mr. Turtle.
This is an incomplete game, with a full version due to be released in the future. There’s also a Dreamcast version announced.
Credits
Bunbrush in Operation Friendship Repair was made by Team Happy-Ferret, which consists of:
- Happy-Ferret – Code & general design
- Sloan 누구 – Sprite animation
- Felipe Jorquera – Musical composition
- Sandis – Bunbrush walk cycle
- Beanette – Initial backgrounds


Review and conclusion
I love the vibes in this game, it feels very calm and chill throughout, without much stress or conflict. It feels a bit like those edutainment games from the 90’s like Reader Rabbit’s Reading Journey, which makes sense since in the commentary, Happy-Ferret says that it is intended to be an educational game. I’m not sure how it’s going to teach much other than being a cute story, but we’ll have to see in the full version.
Again, since it is not finished yet, we can’t really tell where the “repair” theme fits in. Yes, you do repair the key for your door, but that’s about it. The commentary says that the goal is to repair friendships, yet this version offers hardly any characters with whom you have conversations that amount to anything significant.
The puzzles in Bunbrush in Operation Friendship Repair are pretty simple since there are only a handful of things you can actually interact with. That keeps the game from dragging on and means there’s almost no backtracking or wasted time. You could speedrun it in under five minutes, and even going in blind it would only take around ten.


Besides the game being incomplete, there are a few issues. If you interact with something while standing right next to it, the text flashes and disappears, making it very hard to read. Sometime the walk animation glitches and the bunny just slides along the screen in ‘standing’ mode. And I didn’t like finding the putty item, it’s blended into the background and only appears after a story trigger so it’s very easy to miss.
Though I’m sure that those issues are due to be resolved in the final version of the game, which will be available on the N64, Dreamcast and PC. I do hope to have a look at a full version of Bunbrush in Operation Friendship Repair once that does become available.
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