FAQ

N64 FAQ

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Colour and image format types for the N64

20/03/2017:

There are many different formats that the N64 uses for loading texture colours. Let’s take a look at some of them like RGBA, YUV, Colour index and Intensity/alpha. This tutorial doesn’t have any code, but provides an understanding of how texels are formatted.

Adding textures using the N64 SDK

13/03/2017:

Learn how to add textures to 3D models on the N64, and use an exclusive tool to help you get your textures loaded.

Turok: Dinosaur Hunter source code found

21/02/2017:

A collector has found the Turok: Dinosaur Hunter source code in the Acclaim bankruptcy clearance and put it up for grabs to the highest bidder.

Top 5 N64 Games from Midway We’d Love to see on the Wii U’s VC

23/01/2017:

After dominating the arcade scene for a very long time, Midway should make its way to the Wii U Virtual Console. Let’s see which games should make the cut.

AI learns to play Mario Kart 64 by itself

16/01/2017:

Fullstack developer Kevin Hugues made an AI to learn how to play Mario Kart 64 by using a TensorFlow machine intelligence. let’s have a look.

Ocarina of time Vinyl LP due for release next year

13/12/2016:

Ocarina of time now has a vinyl LP recorded by the 64-piece Slovak National Symphony Orchestra, due for release in Q2 2017.

3D-printed Nintendo 64 Raspberry Pi case

21/11/2016:

Thingiverse user Fonzman made a 3D-printable Raspberry Pi case in the shape of the Nintendo 64. It is available for download and printing from the website.

How to make a custom Dashicon the easy way (image and CSS only)

07/11/2016:

Find out how to make a custom Wordpress Dashicon for you admin panel without having to deal with editing fonts, and using only PHP and CSS.

New impossible coin found on Tiny-Huge Island

31/10/2016:

There was already an impossible coin on Super Mario 64’s Tiny-Huge Island… And now there’s another one that has been found that never properly loaded!

Zelda: Link’s Awakening in development for N64

24/10/2016:

Ty Anderson is developing a 3D upgrade of Link’s Awakening onto the Nintendo 64 using the Ocarina of Time engine. Let’s see how it looks!

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