15/05/2017:
Tetris Demo Beta is a homebrew game by FusionMan for the Nintendo 64 developed in late 1997 for the 1998 Presence Of Mind homebrew contest.
08/05/2017:
We have a look at Absolute Crap Intro #1 by Kid Stardust, a simple N64 homebrew ROM that displays some text. This demo lives up to its name.
02/05/2017:
The largest and most complete original homebrew game is truly worth having a look at. In this post we have a look at Dexanoid by Protest Design.
24/04/2017:
OMSK Pong is a Nintendo 64 Homebrew game developed by Omsk and published 04 June 1999 on dextrose.com. “Coding is more exiting than playing”. Let’s have a look.
10/04/2017:
In this guide we will learn about the spec file: what it does, its purpose, how it relates to the compilation process and how to make N64 ROMs efficiently.
03/04/2017:
Learn the ins and outs of how to work with Makefiles on the N64; from the basics of what a Makefile is to the specifics of writing them for use in the N64 compilation process.
27/03/2017:
Die Hard 64 – a game by Fox Interactive that has never seen the public eye before has been shown to exist and is generating plenty of interest.
20/03/2017:
There are many different formats that the N64 uses for loading texture colours. Let’s take a look at some of them like RGBA, YUV, Colour index and Intensity/alpha. This tutorial doesn’t have any code, but provides an understanding of how texels are formatted.
13/03/2017:
Learn how to add textures to 3D models on the N64, and use an exclusive tool to help you get your textures loaded.
21/02/2017:
A collector has found the Turok: Dinosaur Hunter source code in the Acclaim bankruptcy clearance and put it up for grabs to the highest bidder.